DENEB XR · DBIO 201L LEARNING LAB
Explore. Identify. Explain.
Rotate real anatomical geometry, identify structures, and compare the reviewed lab reference. D201 and D201L refer to the existing DBIO201 and DBIO201L anatomy course.
Interactive anatomy view
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View presets are relative to the model. Cutaways expose mesh interiors; they are not anatomical section images.
Select a structure in the view or list.
REFLECTION & DEBRIEF
Keep the evidence of your practice.
No answers recorded yet.
Your session timeline
Practice records stay in this browser until exported. They are editable learning records, not course grades or verified CEM hours. No headset motion is retained.
Try the related clinical simulation room →Reviewed lab reference
Search the approved A-P-Lab source text. Original automatic topic tags are preserved for traceability, and may differ from course organization. Use the instructor-reviewed course lessons to resolve ambiguous or truncated source passages.
Before and after the lab
- Before viewing, name the station’s structures from memory.
- Identify at least five structures; describe relative position and compare left and right where present.
- Hide the names, retry the identification activity, then explain one relationship without the model.
- Record an uncertainty and check the assigned course reading. Practice feedback is not a course grade.
The viewer records selections, practice answers and saved reflections locally in this browser. Use the export to keep your practice record; a new record replaces the current local session. It does not send headset motion, microphone audio or camera images to an AI provider.
Sources, licenses and scope
Actual geometry: BodyParts3D 4.0, 99% polygon-reduced OBJ release. BodyParts3D, Copyright © 2008 Database Center for Life Science, licensed under CC Attribution-ShareAlike 2.1 Japan. Deneb selected structures and added display colors and labels. The original shared model coordinates are retained.
Reviewed text catalog: A-P-Lab 1.9 source, CC BY-NC-SA 4.0 per the supplied inventory README. 221 text blocks and 904 asset names are cataloged. The 588 mesh names in that catalog are not imported geometry. Third-party Unity interface, font, video and audio binaries are not redistributed. Original resource credits remain applicable.
Renderer: Three.js, MIT. Credits · Structure and source manifest · Renderer license